Call for Participation in Study on Online Video Games
Hi, my name is Jeannette Shaffer and I am a graduate student at George Mason University in Virginia.
As a gamer, I have become interested in how gamers help one another, challenge one another, and work collaboratively to complete a mission when playing video games online. I began wondering why doesn’t this happen in school with learning and especially with educational games?
As part of my studies, I am doing research to learn more about the tools high school students use to communicate when playing online and offline video games. Through this research, I hope to gather information that will help with the design of educational games, to make these more interesting and useful for high school students.
I have developed a survey to gather information about students’ use of these online and offline tools. To participate in this survey, you must be 13 – 18 years old, enrolled in high school, and an online gamer. The survey is anonymous so no personal identifying information is collected from you, and will only take about 15 minutes to complete.
To access the survey click here: Gaming Social Preferences Survey:
Thank you in advance for your time and consideration.
Assignment GenYES Students:
After taking the survey please comment below on your thoughts regarding this survey either about; the quality of questions asked, what questions you would ask or why someone would conduct this kind of research. Perhaps you have other comments about all this, go for it.